Cargo, ports & actual trip profit
Match red, green and blue cargo to ports, find special-item buyers and calculate actual trip profit after purchases and gear costs.
Source snapshot: November 8, 2026 · Unofficial player guide
Match ordinary crates to the port of the same color. Unique items have a Smugglers’ Cave buyer; Mutation Island's buyer specifically rejects cargo that is not mutated. For an individual item, check its Index → Sells At entry before a costly voyage.
Which buyer accepts your load?
| Cargo you have | Destination | What to check |
|---|---|---|
| Red ordinary cargo | Red Port | The inspected Red Tiny Cube Index entry names Red Port. |
| Green ordinary cargo | Green Port | The reviewed route buys green stock at Red Port and sells it at Green Port. |
| Blue ordinary cargo | Blue Port | Use the cargo-color rule shown in gameplay; confirm the item’s live destination. |
| Unique items | Smugglers’ Cave | The inspected Small Safe Index entry names the cave. The gameplay buyer is inside, not on an ordinary colored island. |
| Mutated cargo | Mutation Island | The inspected buyer rejects non-mutated crates. Read the exact item and buyer prompts for eligibility. |
Unique and mutated are separate checks. The reviewed sources do not establish every combination of a unique item and a mutation. Do not assume one rule overrides the other: inspect the item's destination, then read what the buyer accepts.
A quest can name a different destination
The reviewed gameplay also shows a timed Deliver to Lighthouse quest asking for Red Small Cube cargo, with a required count, reward and expiry displayed in its own panel. A quest instruction is a separate task from selling normal cargo to a matching colored port.
If you are following a quest, read your current destination, exact item, quantity and timer before loading. The footage does not establish the complete hand-in or expiry rules, so this buyer table is not a promise that a normal port sale will complete a quest.
At the wrong port?
- Read the cargo's color/type and, when available, its Index destination.
- For ordinary mixed-color cargo, plan the different matching stops; do not sell the whole mixed load on the assumption that every port takes everything.
- If it is unique, head to the Smugglers’ Cave buyer. If you are at Mutation Island with a normal crate, its mutated-only rejection explains why the sale fails.
- At the buyer, choose ship cargo or held cargo to match its current location. Ask its worth before committing to another purchase if you need to check a sale value.
For the first few trips, carrying stock for one destination makes the route easier to manage. This is practical advice based on the observed color rules, not a restriction on what the game lets you carry.
Did that trip make money?
Use your own recorded amounts in coins. Enter full numbers: 1.9K = 1900, 2M = 2000000. Include the purchase cost of lost and unsold cargo once.
Illustrative inputs only; these are not game item prices. Leave optional gear blank or enter 0 if there is no extra spend. Formula: sale receipts − cargo purchases − optional gear/upgrade spend. This local ledger does not read your Roblox account or predict a future sale.
Treat losses and rewards consistently
If you spend 2,500 coins on cargo and sell what survives for 1,800, with no extra gear charged, that is a 700-coin loss. Do not remove lost cargo from the purchase total or subtract it a second time. These numbers are a worked arithmetic example.
If an item remains unsold, the ledger is a cash-flow snapshot so far. Update the sale receipts when it sells. Upgrade spending can make a successful delivery look negative; include it here when you want this trip to pay for that purchase, or record it separately when comparing cargo-only routes.
Index rewards are separate from cargo sale income. Gameplay shows a claimable Index entry, but no complete reward schedule is established. Keep one-off claimed rewards and pack purchases outside a repeatable delivery comparison.